Saturday, February 27, 2016

Outbreak Survival [2.8.000 Final Stand Update Patch notes]

27/02/2016
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Patch 2.8.000

This update only features community ideas, models and maps. (Aside from the one weapon from December; the Rage Shotgun).

New features:

Two new Zombie classes have been added.
  • Bomb Frog Zombie. It's been a while since we've had any mutations in the game. This Zombie, like the Frog Master will be a Mutation of the Decay Zombie. It will be able to launch red frogs which will explode if no one touches them. (16 seconds until detonation). Any frogs that are eaten by the player will turn them into a living bomb. After 8 seconds that player will explode, dealing 15 damage to themselves and anyone around in a large explosion radius. Stage 3
  • Assassin Zombie: Stage 3, this Zombie is fast (19) and has moderate health (115), however it's damage is low (5). On every second hit this Zombie will be cloaked making it transparent and harder to see while also increasing damage to 8 and reducing speed to 17 for 8 seconds. Has a 3 second cooldown period between cloaks.
Three new items:
  • Fists of Justice: Punch your way through the Zombie horde with these fists made by Carter!
  • Cup of Soup. Someone wanted soup in the game. Here you go. Works like Cookies, except weighs 1 more (3w versus 2w) but can be used more often (30 seconds CD versus 40).
  • Rage Shotgun: Slightly weaker than normal shotguns, but has the added bonus of having a rage meter. The meter builds up from damage done, once full you can activate it to gain increased fire rate and reload times.
New map:
  • Last Stand. This new map made by Carter tasks Survivors with trying to stop the wave of Zombies from capturing the control point-flaming-bin-things. Once captured the Zombies will seize the area taking control of it and moving their spawn points forward.
New Status effects:
  • Bomb Frog GUI
  • Soup GUI
  • Small fire DoT GUI
New music:
  • Special soundtrack for Carter's map.
  • New epic deploy soundtrack.
Fixes:
  • Possibly fixed the glitch where unlocked Breaker Zombies cannot be selected.
Changes:
  • Water item now heals 10HP if no fire is present.
  • Toned down the Fire DoT GUI overlay.

27/02/2016
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Patch 2.8.001

Epic deploy music now has 4x chance of showing up.

Updated Toxic Spill to fix teleporters.

Fixed bomb frogs.

All Developer products that sell Points have been doubled. (E.g 5 Robux / 75 Points is now 5 Robux/ 150 Points).

Added Carter's code change to the Assassin Zombie, now has particle and sound effects.

Fixed clipping in Zombie menu.

28/02/2016
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Patch 2.8.002

Fixed the game from being broken.

Assassin Zombie now has the correct animations.

Magma Zombie now can only apply the Burn DoT once per target.

Healing Vulnerability reduced to x2 damage down from x2.5.

All Health Potions remove Burn.

All Health Potions remove the Healing Vulnerability upon finishing drinking.

Brute Zombie Changes: Health increased to 800 up from 600.

Heartbreaker Health reduced to 90 down from 100.





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