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Patch 2.6.013:
Code changes:
Survivor Regenerate Health code changes:
- Functions the same, but is more efficient (won't run if it doesn't need to).
- Instead of healing X amount per Y seconds. It will now regenerate [X health / Y seconds] every second.
- Still regenerates the same amount, but the effect will be a constant increase of HP every second instead of short bursts every 5.
- Health code is configurable, allowing for other scripts to edit the Regeneration Rate, Health Amount and Out of Combat Cooldown values.
Music player:
- Fixed heroic game music from playing when you're in the lobby.
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