Monday, January 11, 2016

Outbreak Survival: 2.1 RECKONING update


The Outbreak Survival 2.1 update was the first major update that took advantage of all the great 2.0 features. It was released in April 2015 during the Easter holidays.




New re-buyable Zombie abilities were added, which would enhance any class you played as during that round. Such abilities included Sludge Puddles, short Speed boosts, Health upgrades, Regenerate on kill. These could be bought from the new Shop located inside the Zombie GUI.

The Zombie GUI also had another large change, you could now use Mutations. Mutations were an old 2.0 concept that finally came to light; certain Zombies had special Mutation classes which would behave in a similar manner to the original but with slightly different stats, abilities and role. One such example was the Bullet Zombie being a Mutation of the Fast Zombie; the Bullet Zombie had increased speed but lower HP compared to its Fast counterpart.

Many of the bug fixes made to the 2.0 update were able to be brought over, making gameplay smoother and more enjoyable. The Halloween map from last year's Halloween event got a "de-festivised" version added to the game called "Autumn Wind". The maps "Oil Works" and "Bolt-On Town" were also able to be added to the game.

Some new Zombies were added to the game, these included: Crab Zombie (Regular Zombie mutation), Infested Bloat (Bloat Zombie mutation), Mini Bomber (Kaboom Zombie mutation), Crawler Zombie (Unlock Zombie).

Zombies were packaged into stages. Upon a new stage being presented, more Zombies could be unlocked. The game started at stage 0, and progressed to stage 5. This replaced the system where one class would unlock every 30 seconds or so.

This update took the whole of the two weeks during the Easter holidays to complete.

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